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Shopkins trouble game rules
Shopkins trouble game rules













shopkins trouble game rules

Teaming is against the rules of this game.

shopkins trouble game rules

Also, players may not touch the piece of other players if this rule is broken, the owner of that piece has to redo the pop or roll. Players are allowed to send opponents’ pieces back to the starting point by landing on them. The individual that has the highest number will play first, and play will continue with the person by their left. Then, the proprietary plastic bubble rolls the dice for you. To pick the player that starts the game, each player rolls the die by pressing on the POP-O-MATIC plastic dome once and releasing it. If only 2 players are involved in the game, you can choose whether to play with 2 sets of pegs for ramping up the challenge. To start playing Hasbro Pop-o-MATIC Trouble, each member of your group will have to pick a color and put the 4 pegs in that corresponding color into the “Home” section of the plastic board. While the game is on, you’ll also try to send your opponents back home to force them to start their Trouble journey from scratch. The aim of the board game is to become the first player to move all the 4 colored pegs from Home to Finish. This component is the most interesting part of the Trouble board game.Īpart from this plastic component, there are also 16 plastic playing pegs that come in 4 colors and are typically some rubber gameboard feet that helps keep the board stable as you play. This game from Hasbro features a plastic game board that has the “POP-O-MATIC” die roller.















Shopkins trouble game rules